When pieces of the same rank battle, both pieces are removed from the game.Ī Marshal (Number 10) outranks a General (Number 9) and any other lower-ranking piece. If the remaining and winning piece is the defending piece, it stays on the square it was in when it was attacked. If your piece (the attacking piece) is the remaining and winning piece, it moves into the space formerly occupied by the defending piece. The piece with the lower rank (and lower number) is captured and removed from the board. Your opponent then declares the rank of his/her defending piece. Then, declare the rank of your attacking piece. How To Attack: To attack on your turn, take your attacking piece and lightly tap your opponent's piece. Attacking PiecesĪttack Position: When a red and blue piece occupy adjacent spaces either back to back, side to side, or face to face, they are in a position to attack. Remember, the Bomb and Flag pieces cannot be moved and must remain on the squares where they were originally placed throughout the game. Scouts are the only pieces allowed to move and attack on the same turn. You may wish to move your Scouts one space at a time to confuse your opponent. But remember, this movement will let your opponent know the value of that piece. Special Scout Privilege: A Scout can move any number of open squares forward, backward, or sideways. See Figure 1.Ī piece cannot move back and forth between the same two squares in three consecutive turns. Pieces cannot jump over or move onto the two areas in the center of the gameboard that are indicated by the dotted lines. They cannot move onto a square already occupied by another piece (unless attacking). (Exception: see Special Scout Privilege, Rule 6). Pieces move one square at a time, forward, backward or sideways. Move - one of your playing pieces to an open adjacent space ORĪttack - one of your opponent's playing pieces. On your turn you can do one of the following: The object of the game is to capture your opponent's flag. The two middle rows are left unoccupied at the start of the game, as shown in Figure 1. Place them anywhere in the last four rows on your half of the gameboard. The printed side faces you so your opponent cannot see the rank of your pieces. Place your pieces on the gameboard with the notched end up. Set up your armies using the strategy hints and rules for movement and attacking that are discussed below. Your opponent chooses a hand and plays with the color army the selected piece designates. Hide a red piece in one hand and a blue piece in the other. Place the gameboard between you and your opponent with the name Stratego facing each of you. And now, new Tournament Rules can give you more variety than ever. Every time you play the battle is different. Stratego is a game where skillful planning, clever deception and good memory work are used to defeat your opponent. They will protect the most precious piece on the gameboard, your Flag. You need the skills of Miners to disarm enemy Bombs, so don't lose them all early in the battle. Your Scouts are weak but mobile and effective in discovering your enemy's manpower. Your Marshal is your strongest man, but vulnerable if not protected from the Spy. You must plan the battle, advance your men, attack and capture the enemy Flag. On a lonely battlefield you meet your opponent for a skirmish that will decide the fate of your army.
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